Good Reads for July, 2014
Before we get into some Good Reads, a quick public service announcement. The New Yorker has made all of its magazine articles since 2007 free for three months, after which they’ll go behind a paywall. Slate rounded up the best of the best, and while not all of them are such a focus on technology, you’ll probably find something to your liking. Now, on with some Apple-related Good Reads!
- If we ask ourselves about the one thing that will set Apple’s upcoming wearable apart from the rest, it’s not exactly hard to come to the conclusion that it’ll be how it’s designed. John Kirk at Techpinions attempts to divine how, exactly, it’ll all work:
Steve Jobs and Jony Ive were admirers of Dieter Rams, a famous designer for Braun, who had a number of mottos and aphorisms about design. Let’s look at seven of his design principles and see how they apply to current and potential wearable devices.
- Speaking of design, a post by Oscar Nilsson on Medium says Apple’s UI design is back home. Apple’s software design now falls into line with the design of its hardware products, unifying the design of its two product lines:
The physical appearance of Apple products like the iPhone, or a Macbook, hit a certain level of skeuomorphism. And in my opinion, now with iOS7 and Yosemite, Apple simply hit just the same amount of skeuomorphism in their hardware and in their software.
- Apple are pulling out all the stops on privacy in iOS 8. A lengthy piece by Luis Abreu, gathered from 17 hours of WWDC 2014 session videos, details the changes and how they’ll affect not just regular folks like you and me, but also those in business and enterprise markets. He also includes technical information for developers:
Apple takes advantage of its unique control over hardware, software and services to provide the best security offer in the consumer market as detailedly described in their iOS Security Paper. But aside from that, they know, and want you to know, their business model isn’t reading and selling your personal information.
- Out of the blue, Apple released an entirely new programming language at WWDC, something the creator had been working on for years beforehand. Apple’s Swift will instantly remake computer programming, writes Cade Metz for Wired:
In other words, Swift isn’t just a language. It’s a language that’s tightly woven with everything developers need to build their software. This includes not only an integrated development environment, or IDE—an interface where coders can actually write their software—but also various other tools, such as a debugger that can help weed errors from their code. And most of these tools are familiar to every Apple developer. In short, there’s a clear on-ramp to Swift for the tens of thousands of coders already building apps for iPhones, iPads, and Macs.
- You hear it all the time: Apple’s upcoming product will cannabalise sales of its previous product, or Apple are slipping because one product isn’t selling as well as estimates say it should be. TUAW’s Yoni Heisler argues against the entire notion of the iPhone as a commodity, saying Apple’s differentiation in its products is what sets the iPhone apart:
But Apple is not a company prone to standing still, and just when one might have been ready to proclaim that the iPhone was no longer that different from the competition, Apple raised the bar a little bit higher. From the Retina Display introduced with the iPhone 4, to the introduction of Siri, to the ongoing rollout of A-x processors, to the Touch ID feature introduced with the iPhone 5s, Apple has a proven track record of innovating before commoditization can rear its ugly and non profitable head.
Every month, we’ll be bringing you no more than a handful of slightly longer — but always worthy of your time and attention — reads about the wonderful world of Apple. This is Good Reads.